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Bone inventory concept » History » Revision 6

Revision 5 (Alexander Watzinger, 2024-12-11 14:34) → Revision 6/7 (Alexander Watzinger, 2024-12-18 13:21)

h1. Bone inventory concept 

 Initial meeting: 2024-12-09 
 Participants: Alex, Bernhard, Nina 

 Current approach would be to 

 * Add a new OpenAtlas class *bone* (CIDOC class E20 - human remains) 
 * Add a system type *Bone inventory* with defined [[bone_inventory|categories]], [[bone_inventory|categories]] 
 * Add a system (value) type *Bone fragments* which also contain will be needed in some value types for counts of *Bone fragments* like, cases, e.g. Rib 3-10 L/R 
 * Add a system type *Bone preservation* with options: 
 ** "empty" - meaning the bone isn't available 
 ** undefined 
 ** less than 25 % preserved 
 ** 25-75 % preserved 
 ** 75-99 % preserved 
 ** 100% preserved 

 h3. To discuss 

 *Structure* 
 It would be advantageous, besides connecting entities to category types, to also connect them between with P46 (composed of) 
 * What to do with in between categories, e.g. with "Inventory Teeth -> permanent -> Maxilla -> I1" 
   One approach would be to not create entities for these (see yellow ones at [[bone_inventory|categories]]) and just connect to the next "existing one". For display the type hierarchy can still be used. 
 * At THANADOS they are currently all tracked as direct sub of the skeleton 

 h3. To do 

 * Design views for entering and viewing 
 * Build prototype 
 * Test with transformed THANADOS dataset 

 h3. Create new entries 

 * Data can be entered in a "guided" way starting with a button at the tool view of stratigraphic units 
 * Most likely we split the [[bone_inventory|categories]] into (not too big) groups for easier data entry 
 * Default of *Bone preservation* will be empty. If left empty, no entities for these will created 
 * Where needed the *Bone fragments* will be provided and entering a positive integer is required 
 * If a sub category is chosen, the main category must be entered too 

 h3. Adding information 

 Once created it will be possible to add information in the detail view: 
 ** Additional types (which can be added via the type hierarchy interface), e.g. diseases, dimensions, ... 
 ** A description can be added (like with all other entities) 

 h3. Analysis 

 * A percentage sum (average of the main categories percentages) will be shown e.g. at the stratigraphic tool view. 
 ** Are different parts weighted differently?