Project

General

Profile

Actions

Feature #1089

closed

Human Remains

Added by Nina Richards over 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Category:
UI
Target version:
Start date:
2019-11-22
Estimated time:
16.00 h

Description

We'd like to create a new user interface aimed at mapping the different bones of the human remains and the reported abnormalities for each bone (diseases, discoloration, etc.).
To achieve this, we'd need a new system type like "body part" which is related to stratigraphic unit via P46 and mapped as E20 (Biological Object) and classified via P2 (has type) body part or subtype. Same concept as for finds.

  • Add new tab at stratigraphic unit "Human remains/Menschliche Überreste"
  • Implement E20 like find

Description:
Human remains: Human remains, that for example were discovered during archaeological excavations. They are associated with a stratigraphic unit (in most cases a skeleton) that is composed of (P46) one or multiple parts (in most cases bones) that are classified as biological objects (E20). From a hierarchical point of view the human remains are one level below the stratigraphic unit respectively the entity whose sum of parts resembles the individual/skeleton. This way individual bones or body parts can be treated individually and be connected with separate classifications (e.g. Injuries of the right upper arm or caries on a certain tooth).

Default Types:
Human Remains
Upper Body
Lower Body

Actions #1

Updated by Alexander Watzinger over 4 years ago

  • Description updated (diff)
Actions #2

Updated by Alexander Watzinger over 4 years ago

  • Status changed from New to Acknowledged

Cool idea, maybe with model it sometime.

Actions #3

Updated by Alexander Watzinger over 4 years ago

  • Assignee set to Stefan Eichert
  • Target version changed from Wishlist to 5.0.0

@ Stefan: is this the next feature we talked about? Is this related to (or a duplicate of) #1108?

Actions #4

Updated by Stefan Eichert over 4 years ago

Alexander Watzinger wrote:

@ Stefan: is this the next feature we talked about? Is this related to (or a duplicate of) #1108?

Yes it is and no, it is not a duplicate of #1108

Actions #5

Updated by Alexander Watzinger about 4 years ago

  • Description updated (diff)
  • Status changed from Acknowledged to Assigned
  • Assignee changed from Stefan Eichert to Alexander Watzinger
  • Estimated time set to 16.00 h
Actions #6

Updated by Alexander Watzinger about 4 years ago

  • Status changed from Assigned to In Progress
Actions #7

Updated by Alexander Watzinger about 4 years ago

  • Subject changed from Body Parts User Interface to Human Remains User Interface
Actions #8

Updated by Alexander Watzinger about 4 years ago

  • Subject changed from Human Remains User Interface to Human Remains
Actions #9

Updated by Stefan Eichert about 4 years ago

  • Description updated (diff)
Actions #10

Updated by Alexander Watzinger about 4 years ago

  • Status changed from In Progress to Closed

Is implemented and already online at the demo-dev and Thanados instance.

Actions #11

Updated by Nina Richards about 4 years ago

Dear all,
it would be good to have the skull separate from the upper body in any case, maybe an extra possibility for dentition would be useful as well; if we want to go in detail I'd suggest:
- skull
- dentition
- spine
- shoulder/arm/hand
- pelvis
- leg/feet

I'm not sure if that much detail is necessary, maybe we can add things later on, but a separate section for skull and maybe dentition would be a good idea.
Nina

Actions

Also available in: Atom PDF